MMC Whirl (Aka Turban)Toy Review


Class- 3P, closest to a Voyager

Commentary-

Whirl was one of those G1 characters who was filler from another toyline. I didn't have G1 Whirl as a kid, or when I had my collection as a young adult. When I was turned onto IDW by a few friends, I really fell in love with the character. One of the strengths of the IDW writers is to take a character who had no backstory or characterization in previous continuities and not only make them interesting, but making them one of their spotlight characters. Whirl was showcased heavily in More Than Meets the Eye and Lost Light. The first time I read throughj IDW, I really liked Whril, so I got the CHUG Whirl. It was a good figure, but it didn't wow me. I wanted a MTMTE/LL Whirl. Well, no one ever made one, but MMC made a really good Whirl based on his look from the Stormbringer mini.

Bot Mode-

I love MMC. They are probably my favorite Third Party company. I have at least 12 or 13 figures of theirs. Only one of that 12 or 13 wasn't a grand slam. Again, Whirl is cool in IDW, but I wasn't expecting the figure to be as fun as it is. Whirl is about the size of a mainline voyager and he is very streamlined in both modes. The majority of Whirl is light blue. He has a clear yellow cockpit in his chest, silver thighs, and black hands. The fingers are able to move. Inside of his hand is a 5mm port which can hold a sword (which he comes with but since I don't remember him ever using that sword in the comics, I never armed him with it or took pictures with it. Whirl has really good articulation with one exception. His head can move up and down and left and right. The arms have elbow bend, shoulder articulation, and bicep swivel. The legs can stretch out (by pressing a button on the legs, if you don't press the button you can actually damage the figure) to make him taller, but his original figure and in IDW, his legs are kind of bent so that's how I keep the figure. He has a port on each arm which you can plug a gun into. The only thing I don't love about this figure is, the shoulders are too high up. So that takes away a little bit of articulation.

Transformation-

Whirl's transformation into vehicle mode is pretty straight foward, but there are a few moments which are a little irritating. Well, the only thing that I didn't enjoy is the strips of blue plastic in vehicle mode. They are a little irritating to tab in and you have to do it very carefully. Other than that, I really liked transforming Whirl. For complexity, I rate his transformation a 5.75 out of 10. For fun, I rate it a 7 out of 10.

Vehicle Mode-

Whirl's vehicle mode is incredibly cool. The CHUG Whirl's vehicle mode was a blue helicopter and honestly, it was a bit boring. MMC Whirl is a futuristic/Cybertronian take on a VTOL. He keeps the primary color of light blue. There are some silver details, the same yellow cockpit, and dark blue fans in the wings. The guns from robot mode are able to peg in here as well. If transformed correctly, it is a very stable and sturdy transformation.

Accessories-

Whril comes with 2 guns which plug into his forearms. He also comes with a sword which several other MMC figures came with (Lockdown, Cyclonus, I think Drift, and a few others) which resembles CHUG Drift's sword.

3rd Party Add Ons-

N/A

Pros-

Really cool figure. Very fun to play with. Logical accessories. Good articulation (aside for the shoulders). Great vehicle mode.

Cons-.

Whirls shoulders are just a little too high

Grade-

Phenominal figure. I rate it an 8 out of 10

Retools and Repaints-

MMC Obsidian (retool)

(I probably will not get the Obsidian take on this mold)

 


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