Power of the Primes Punch/Counterpunch Toy Review


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Class - Deluxe Amazon Exclusive

Commentary-

Punch is one of those characters I honestly have absolutely no connection to. He was in literally one episode of G1. I don't think he's been in any comic (Marvel, Dreamwave, IDW etc) but I gotta say, his function is actually a really cool concept. An Autobot who can turn into a Decepticon to spy on the Decepticons. So Punch has two robot modes, one Autobot and one Decepticon. I was skeptical that HasTak would be able to pull off two solid robot modes which look different enough to be unique, but at the same time they share a vehicle mode. Punch/Counterpunch was an online exclusive and luckily I was able to get him easily without having to pay secondary market prices. He also came with Prime Armor and a Prime Master, but he is the only deluxe that I can think of that isn't able to form a combiner limb.

Bot Mode (Punch)-

Punch is 100% a new mold and he looks really cool. There is nothing crazy or outside the box for the specific robot modes, but Punch looks really good. I think Punch is my favorite of the robot modes (but Counterpunch is still really nice). He is primarily blue with an orange chest and a really well sculpted head with an "Optimus Prime" mask that is silver. He has dark orange hands, and a red autobot logo on the chest. His hands are slightly open and are 5mm hands. He has a little bit of folded vehicle kibble on his shoulders, and that actually holds back arm articulation. He can't make his arms like a "T", but there is good bend at the elbow. His legs have good articulation though. THey can do the splits and a forward kick as well as good knee bend. There is no wrist articulation due to transformation, but there is bicep swivel and thigh swivel. Aside for the small articulation issue, he is a really cool figure and I like him a lot. THe panel with the Autobot logo can open so you can plug the Prime Armor into the hole.

Bot Mode (Counterpunch)-

So this figure's "Gimmick" is that he can turn into a Decepticon so he can spy on them. In the only episode that Punch/Counterpunch was in, the Decepticons honestly think that they are brothers. The fan club and botcon people expanded on that small story note where now Punch/Counterpunch has mental health issues and can't figure out on his own if he is an Autobot or Decepticon and then I think eventually he became a straight out Decepticon. But this is all side story and I am not sure if it is official canon. For the most part, Counterpunch is just the back of Punch with some vehicle kibble on him. He has a different head, but I really like how the engineering is. The top of the head can shift down to hide the other head and then you spin it around. The other transformational change is that the hands can fold into the wrist so you can have a properly alligned hand. Counterpunch is primarily blue with a window in his chest and a purple decepticon logo. His hands are closed blue 5mm hands. The shoulders are the unfolded side of the car and they have black wheels with red details on the rims. I really appreciate that because this was an exclusive, they were able to add a bit more into it than a regular deluxe figure that you would get at a brick and mortar. Counterpunch's head is very "Decepticon" looking and has red eyes. On a side note, whenever I use Counterpunch in a piece of Digital Art, I generally make his eyes blue to show that he is truly an Autobot. This isn't a fault because it is only based in my own ability at photoshop, but I always have trouble enhancing Counterpunch's eyes. His articulation is the same as Punch but his arms can move a little more outwards.

Transformation(s)-

The Transformation from Punch to Counterpunch is very easy, but it is pretty fun. I actually did use a video to do it because the instructions kind of suck, but once you know how to do it, you're good. For complexity, I rate it a 3.75 out of 10. For fun, a 7.5 out of 10

The transformation from Punch/Counterpunch to Vehicle mode is not difficult at all. If you transformed any CW/POTP/TR figure you can pretty easily figure out how to do it. There is nothing crazy or out of the ordinary, it's pretty standard, but at the same time fun. For complexity, I rate the transformation into vehicle mode a 5.75 out of 10 and for fun, a 7.75 out of 10.

Vehicle Mode-

The vehicle mode is a blue sports car. It isn't based on a "real" car. Honestly, I really like the vehicle mode. If I lived in the world of transformers and saw this car drive down the street, I wouldn't take notice. It is a perfect "Robot in Disguise". It isn't a flashy car like a Lambo. It isn't a random race car. It isn't a military vehicle. It isn't a datsun police cruiser (which was that ever a thing in real life? If you know either way please email me)There are clear windows which I think I would've rather they were painted silver or black since there is no real function to the windshield. If it showed an interior of a car it would've made sense. This isn't a fault of the figure, it is a personal preference of mine. 9 out of 10 times, if there is a clear windshield, I prefer it to be painted. There are no faction symbols at all on the vehicle mode which is nice. It tabs together well and rolls very well.

Accessories-

So Punch comes with a bunch of accessories, but in my eyes, still needed one more. He comes with an orange gun for his Autobot mode, he comes with black Prime Armor (but he can't transform into a limb so it is useless) and he comes with an exclusive clear blue Prima Prime Master. The Prima I gave to my Titans Return Overlord (with a clear red Megatronus) to be his Masterforce engines. The gun is really nice and looks a little like CHUG Arcee's gun (but it isn't). I wanted him to have a distinct weapon for his Decepticon mode, so I got a gun on Shapeways.

3rd Party Add Ons-

There are several add on kits which I actualy have none of. Punch came out in the time where I was getting more stuff on Shapeways than I am now. Now, I use a lot of Nonnef, Dr Wu, and Matrix Workshop. I think there is only one add on kit, but I remember hearing about a bunch of others. So if I left anything out, please email me

Nonnef made a 2 pack of guns for Punch/Counterpunch (one Autobot one Decepticon) (I don't have this set but if I can find it, I probably will pick it up because Nonnef makes good stuff)

Pros-

Well engineered figure. Two solid robot modes. Great vehicle mode.

Cons-

Articulation is not where I would like it to be, especially for a figure that came out in 2017 or 2018. They went above and beyond with the engineering and parts, why not just also add the Decepticon gun as well.

Grade-

Punch/Counterpunch is a figure which I like, but I can understand if it isn't for everyone. Especially in 2020, several years after he came out. In 2020, the figure is REALLY expensive and he was never a major character. But if you like the concept of the character, if you like well engineered figures, you will like this figure. I'm actually really surprised that there are no redecos or retools of this figure. A lot of people were speculating/hoping that they would use this mold again to make Pointblank. I rate Punch/Counterpunch an 8 out of 10.

Retools and Repaints-

N/A

 

 

 


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